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mmos_dead [2025/08/15 17:23] – [Are MMORPGs Dead? Creating the perfect MMO] unhandledmmos_dead [2025/08/15 17:23] (current) – [Are MMORPGs Dead? Creating the perfect MMO] unhandled
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 === Match-making and Dungeon-finders === === Match-making and Dungeon-finders ===
-I'm sorry, but some sort of group dungeon finding functionality is required. I know some MMO commentators over the years have poo-poohed this as taking away from the social aspects, but that is, quite frankly, bull shit. If you don't believe me, [https://us.forums.blizzard.com/en/wow/t/why-dungeon-finder-hate/379699/131|consider this comment from a Classic WoW player lamenting the loss of it along with other and where the only real answer to the problem of making groups is to install a 3rd party addon. If you're going to install a 3rd party addon and everyone is expected to have that addon and use the LFG channels, then it's a needed feature! +I'm sorry, but some sort of group dungeon finding functionality is required. I know some MMO commentators over the years have poo-poohed this as taking away from the social aspects, but that is, quite frankly, bull shit. If you don't believe me, [[https://us.forums.blizzard.com/en/wow/t/why-dungeon-finder-hate/379699/131|consider this comment from a Classic WoW player lamenting the loss of it along with other and where the only real answer to the problem of making groups is to install a 3rd party addon]]. If you're going to install a 3rd party addon and everyone is expected to have that addon and use the LFG channels, then it's a needed feature! 
  
 Matching players wanting to do group content in-game simply improves the time to action, and if your game is going to require or expect grouping for any portion of content, it needs to have this feature built-in. If players have a choice between an MMO that doesn't have this and one that does, they will choose the one that does. It was the one change that WoW did that completely changed the game for the better,  IMHO. I think that it is perfectly acceptable to "lock" the feature down to only players that have trekked to the dungeon to begin with, but once a player has already shown they can get to the dungeon, cutting down the travel time and "LFG business" is only beneficial. Matching players wanting to do group content in-game simply improves the time to action, and if your game is going to require or expect grouping for any portion of content, it needs to have this feature built-in. If players have a choice between an MMO that doesn't have this and one that does, they will choose the one that does. It was the one change that WoW did that completely changed the game for the better,  IMHO. I think that it is perfectly acceptable to "lock" the feature down to only players that have trekked to the dungeon to begin with, but once a player has already shown they can get to the dungeon, cutting down the travel time and "LFG business" is only beneficial.
mmos_dead.1755278583.txt.gz · Last modified: by unhandled