suggestions
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suggestions [2024/06/30 22:06] – unhandled | suggestions [2025/06/25 23:59] (current) – [Old Ideas] unhandled | ||
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==== Mob Density ==== | ==== Mob Density ==== | ||
+ | (Looks like Rahu Desert was redesigned in some capacity so this might not be as much of an issue anymore. I need to look at Gazluk and see if it's gotten any better.) | ||
So, I've avoided saying anything about this for a long time because I realize this is a game that is a work-in-progress and even having any suggestions here might not really help if I'm not positive about them, but there' | So, I've avoided saying anything about this for a long time because I realize this is a game that is a work-in-progress and even having any suggestions here might not really help if I'm not positive about them, but there' | ||
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I'm not sure how difficult this would be to code, but since there' | I'm not sure how difficult this would be to code, but since there' | ||
- | ==== Mob Ranged issues ==== | + | ==== Mob Ranged issues, Poison OP ==== |
Again, unfinished game, so I understand this might still be something that needs worked on. | Again, unfinished game, so I understand this might still be something that needs worked on. | ||
If a player can't do it, a mob shouldn' | If a player can't do it, a mob shouldn' | ||
- | Poison dmg itself might just be really high, btw. In Rahu sewers if there' | + | Poison dmg itself might just be really high, btw. In Rahu sewers if there' |
- | I'm putting this under hard to code because I don't know | + | I'm putting this under hard to code because I don't know how you balance poison appropriately. I thought maybe getting Iocaine Resistance high enough would matter, but it really doesn' |
===== Easy to Code, Desirable but not Highly ===== | ===== Easy to Code, Desirable but not Highly ===== | ||
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===== Old Ideas ===== | ===== Old Ideas ===== | ||
- | These are old ideas I had that have mostly been fixed by other game changes or by me understanding a bit more of how the game works. Some of them are also just "I give up" changes that I'm moving here, because they were changed for the better, but not necessarily the way I thought they should be. | + | These are old ideas I had that have mostly been fixed by other game changes or by me understanding a bit more of how the game works. Some of them are also just "I give up" changes that I'm moving here, because they were changed for the better, but not necessarily the way I thought they should be. Others were changed in ways that were probably better than I recommended. |
==== Gossip System ==== | ==== Gossip System ==== |
suggestions.1719785178.txt.gz · Last modified: by unhandled