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start [2024/02/22 04:23] – [Chronological Guide (by Location)] unhandledstart [2024/04/03 16:11] (current) – [Combat, Buffs, Animal Forms] unhandled
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 If you are looking for the official wiki, it's [[https://wiki.projectgorgon.com/wiki/Main_Page|HERE]]. This guide is NOT the official wiki. If you are looking for the official wiki, it's [[https://wiki.projectgorgon.com/wiki/Main_Page|HERE]]. This guide is NOT the official wiki.
-<WRAP centeralign center round box 90%>+<WRAP centeralign center box 90%>
 {{ :marna_adjusting_telescope_in_serbule.png?direct&800 |Marna adjusting her telescope in Serbule}} {{ :marna_adjusting_telescope_in_serbule.png?direct&800 |Marna adjusting her telescope in Serbule}}
-**Marna adjusting her telescope in Serbule**</WRAP>+//Marna adjusting her telescope in Serbule//</WRAP>
  
 ==== Introduction, Overview, & Settings ==== ==== Introduction, Overview, & Settings ====
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   - [[anagogeisland#anagoge_records_facility_and_the_story|Anagoge Records Facility and The Story]]   - [[anagogeisland#anagoge_records_facility_and_the_story|Anagoge Records Facility and The Story]]
  
-<WRAP left centeralign round box 60%>+<WRAP right centeralign box 45%>
 {{ :spirit_fox_approaching_zombie_outside_kur_tower.png?direct&400|Spirit Fox approaching a zombie outside Kur Tower}} {{ :spirit_fox_approaching_zombie_outside_kur_tower.png?direct&400|Spirit Fox approaching a zombie outside Kur Tower}}
-Spirit Fox approaching a zombie outside Kur Tower+//Spirit Fox approaching a distant zombie outside Kur Tower//
 </WRAP> </WRAP>
 === Serbule === === Serbule ===
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 __**PLEASE NOTE THAT THIS IS NOT AN OFFICIAL WORLD MAP**__ __**PLEASE NOTE THAT THIS IS NOT AN OFFICIAL WORLD MAP**__
  
-{{:world_of_alharth.jpg?direct&400 |}}There actually isn't a complete world map for Alharth, but I've linked one I created here if it helps. Please be aware that nothing here is completely correct, it's just a generalized map based on what info we have about the game so far. This doesn't include all the points of interest and the layout of Kur is almost certainly wrong since it's supposed to be SE of Gazluk, but this was the best I could manage and still fit all the continents into one 2d map. As-is, the world of Alharth doesn't really have a completely coherent 2d design that can be drawn correctly in a single graphic. This is just my best attempt at it.+<WRAP left centeralign box 45%> 
 +{{:world_of_alharth.jpg?direct&400 | World of Alharth}} 
 +//World of Alharth// 
 +</WRAP> 
 +There actually isn't a complete world map for Alharth, but I've linked one I created here if it helps. Please be aware that nothing here is completely correct, it's just a generalized map based on what info we have about the game so far. This doesn't include all the points of interest and the layout of Kur is almost certainly wrong since it's supposed to be SE of Gazluk, but this was the best I could manage and still fit all the continents into one 2d map. As-is, the world of Alharth doesn't really have a completely coherent 2d design that can be drawn correctly in a single graphic. This is just my best attempt at it.
  
 I may be horribly marring the developers' idea of how the world looks by posting something like this, but I wanted to have something to use as a reference and this will have to suffice till we get something more official or a better idea of the design of Alharth. Also, it is entirely possible that a full map layout would spoil some intentionally obscure aspects of the world or universe (if you've ever seen the last episode of the anime [[https://en.wikipedia.org/wiki/List_of_Last_Exile_episodes#ep26|Last Exile]], you might know what I mean as key aspects of that world were intentionally obscure for a reason). I may be horribly marring the developers' idea of how the world looks by posting something like this, but I wanted to have something to use as a reference and this will have to suffice till we get something more official or a better idea of the design of Alharth. Also, it is entirely possible that a full map layout would spoil some intentionally obscure aspects of the world or universe (if you've ever seen the last episode of the anime [[https://en.wikipedia.org/wiki/List_of_Last_Exile_episodes#ep26|Last Exile]], you might know what I mean as key aspects of that world were intentionally obscure for a reason).
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 I'm open to changing this as needed or if there are glaring errors so [[contactauthor|contact me]] if you spot any. I used a free service ([[https://Inkarnate.com|Inkarnate.com]]) to make this. If anyone wants to make an account I think I can share the map to you if you wanted to make your own version. I'd even be up to using someone else's version on this site or linking to an official wiki graphic if one exists. I'm open to changing this as needed or if there are glaring errors so [[contactauthor|contact me]] if you spot any. I used a free service ([[https://Inkarnate.com|Inkarnate.com]]) to make this. If anyone wants to make an account I think I can share the map to you if you wanted to make your own version. I'd even be up to using someone else's version on this site or linking to an official wiki graphic if one exists.
  
-{{ :pg_world_map.jpeg?direct&400|}}There's also this map of portals/logic to the left that *is* completely accurate made by Tinlaar. What I like about this, aside from just the fact that it's more precise, is that it also has the links for both the dungeons and things like "Enter The Light" which players should be aware of as well.+<WRAP right centeralign box 45%>{{ :pg_world_map.jpeg?direct&400|Alharth Logic Map}}//Alharth Logic Map//</WRAP>There's also this map of portals/logic to the left that *is* completely accurate made by Tinlaar. What I like about this, aside from just the fact that it's more precise, is that it also has the links for both the dungeons and things like "Enter The Light" which players should be aware of as well.
  
 Please use this one as a reference instead of the world map I made if you are still learning or need to map routes quickly. The one I made is only just to have something out there that looks nice and puts a geographical location to where some of the portals exist in each of the zones. It's not exact, but it's close enough that you should be able to find the portals that you need after you use Tinlaar's logic map to determine your initial routing. Please use this one as a reference instead of the world map I made if you are still learning or need to map routes quickly. The one I made is only just to have something out there that looks nice and puts a geographical location to where some of the portals exist in each of the zones. It's not exact, but it's close enough that you should be able to find the portals that you need after you use Tinlaar's logic map to determine your initial routing.
  
  
-==== Combat, Buffs, Animal Forms ====+==== Combat, Buffs, Animal Forms, Hardcore ====
   * [[skills|Combat Skills]]   * [[skills|Combat Skills]]
   * [[buffs|Buffs and Loadouts]]   * [[buffs|Buffs and Loadouts]]
   * [[todruidornot|To Druid or Not To Druid]]   * [[todruidornot|To Druid or Not To Druid]]
   * [[towerewolfornot|To Werewolf or Not To Werewolf]]   * [[towerewolfornot|To Werewolf or Not To Werewolf]]
 +  * [[tohardcoreornot|To Hardcore or Not To Hardcore]]
   * [[animaltips|Animal Tips]]   * [[animaltips|Animal Tips]]
  
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   * [[povus_marvelous|20 Marvelous Surveys in Povus Combat Logs]]   * [[povus_marvelous|20 Marvelous Surveys in Povus Combat Logs]]
   * [[mmos_dead|Are MMOs Dead? My observations and comments]]   * [[mmos_dead|Are MMOs Dead? My observations and comments]]
 +<WRAP center centeralign box 80%>
 {{ :minotaur_in_labyrinth_claudia_mien.png?direct&800 |Asterion, Claudia, and the Mien of Quietus in the Ilmari Labyrinth}} {{ :minotaur_in_labyrinth_claudia_mien.png?direct&800 |Asterion, Claudia, and the Mien of Quietus in the Ilmari Labyrinth}}
 +//Asterion, Claudia, and the Mien of Quietus in the Ilmari Labyrinth//
 +</WRAP>
 +
  
 ==== Acknowledgements and Copyright Info ==== ==== Acknowledgements and Copyright Info ====
start.1708575785.txt.gz · Last modified: 2024/02/22 04:23 by unhandled